COMPUTER SCIENCE RESEARCH AT CONNECTICUT COLLEGE
This CSResearch website and application is a centralized location for the various research and development projects conducted by the faculty and students of the Computer Science Department at Connecticut College. On this website faculty and students frequently publish their latest areas of research, projects, publications, and blog articles from their completed and on-going research studies, independent study, and honors theses projects. This website was designed and developed by Prof. William Tarimo’s research group, with dedicated development work from John Mwai ’23 and Bailor Jalloh. Learn more about the curriculum, programs, research and faculty of the Computer Science Department at this link...
Computer Science students and faculty are involved in many research projects such as:
- Ozgur Izmirli Content analysis of music audio • Computer Vision • Music information retrieval • Music perception and cognition modeling • Multi-modal computer-user interfaces • Real-time interactive music technology
- Christine Chung - Algorithm design and analysis • Algorithmic game theory
- Stephen Douglas - Bioinformatics • Computational Biology • Machine Learning • Algorithm Design • Molecular Biology • Genetics • Genomics
- Gary Parker - Artificial intelligence • Cognitive science • Autonomous agent learning • Colony robotics • Evolutionary robotics • Genetic algorithms • Multi-legged robots • Interactive video games
- William Tarimo - Educational technology (edTech) • Computer-supported pedagogy • Agile teaching • Affective computing • Artificial intelligence • Applied Robotics • Web and mobile development • IT entrepreneurship
- S. James Lee - Avatars • Computer graphics and visualization for interactive applications such as computer games virtual reality environments autonomous interactive characters museum installations
- Thomas Daggett- Computer architecture • Distributed processing • Web and collaboration technologies • Software engineering
- Saira Kazmi- Data Science • Machine Learning • Data Architecture • Product Development
- Bridget Baird - Generative Art • Mapping and Visualization of Data • Motion Capture and Multiple Modalities • Applications of Computers in the Humanities • Virtual Reality and Archaeology